/* FScript.h Copyright (c) 1998-2009 Philippe Mougin.  */
/*   This software is open source. See the license.  */  

// This file import all F-Script public headers you need 
// in order to work with the F-Script framework

#import <FScript/FSAirplane.h>
#import <FScript/FSArray.h>
#import <FScript/FSAssociation.h>
#import <FScript/FSBlock.h>
#import <FScript/FSBoolean.h>
#import <FScript/FSFlight.h>
#import <FScript/FSGenericPointer.h>
#import <FScript/FSGlobalScope.h>
#import <FScript/FSInterpreter.h>
#import <FScript/FSInterpreterResult.h>
#import <FScript/FSInterpreterView.h>
#import <FScript/FSNSAffineTransform.h>
#import <FScript/FSNSArray.h>
#import <FScript/FSNSAttributedString.h>
#import <FScript/FSNSDate.h>
#import <FScript/FSNSDictionary.h>
#import <FScript/FSNSFont.h>
#import <FScript/FSNSImage.h>
#import <FScript/FSNSManagedObjectContext.h>
#import <FScript/FSNSMutableArray.h>
#import <FScript/FSNSMutableDictionary.h>
#import <FScript/FSNSMutableString.h>
#import <FScript/FSNSNumber.h>
#import <FScript/FSNSObject.h>
#import <FScript/FSNSProxy.h>
#import <FScript/FSNSSet.h>
#import <FScript/FSNSString.h>
#import <FScript/FSNSValue.h>
#import <FScript/FSNumber.h>
#import <FScript/FSObjectPointer.h>
#import <FScript/FSPilot.h>
#import <FScript/FSPointer.h>
#import <FScript/FSSystem.h>
#import <FScript/FSVoid.h>
#import <FScript/FScript.h>
#import <FScript/FScriptFunctions.h>
#import <FScript/FScriptMenuItem.h>
#import <FScript/Pointer.h>

// For backward compatibility with F-Script 1.x
#import <FScript/Array_fscript.h>
#import <FScript/Block_fscript.h>
#import <FScript/Number_fscript.h>
